What does your OS look like? (Screen Shots..)

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Troy Martin
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Re: What does your OS look like? (Screen Shots..)

Post by Troy Martin »

Duuude, NetHack kicks @$$!
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Solar wrote:It keeps stunning me how friendly we - as a community - are towards people who start programming "their first OS" who don't even have a solid understanding of pointers, their compiler, or how a OS is structured.
I wish I could add more tex
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Re: What does your OS look like? (Screen Shots..)

Post by RevivalDBM »

Since my last post of a screenshot here, I've restarted my OS, Oakum32.
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It's microkernel-based, but so far, all that really is done is the microkernel. What you see in the screenshot is a test program that uses a soon-to-be-removed system call that uses the kernel's printf function to display some text. I wrote it quickly to test my ELF loader.
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Re: What does your OS look like? (Screen Shots..)

Post by Combuster »

Ok, pedigree folks, my turn to brag. :twisted:

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OpenGL renderer from scratch, anyone? :D
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Re: What does your OS look like? (Screen Shots..)

Post by PHPnerd »

Omg o_0

That's really nice.

Success beating Pedigree :P

// PHP
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Re: What does your OS look like? (Screen Shots..)

Post by Troy Martin »

Amazing, but it's in BASIC. :P
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Solar wrote:It keeps stunning me how friendly we - as a community - are towards people who start programming "their first OS" who don't even have a solid understanding of pointers, their compiler, or how a OS is structured.
I wish I could add more tex
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Re: What does your OS look like? (Screen Shots..)

Post by JamesM »

Combuster: Wow, that's absolutely awesome! What sort of frame rate do you get?

EDIT: Adding bilinear filtering for GL_MAG_FILTER would make that texture look niiice too :-)
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Re: What does your OS look like? (Screen Shots..)

Post by kubeos »

Here is Kube as of May 5, 2009. Compiling a c program natively with scc and fasm.
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Screenshot on May 5,2009
Screenshot on May 5,2009
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Re: What does your OS look like? (Screen Shots..)

Post by rootnode »

Early screenshot of Mosa:

Image
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Re: What does your OS look like? (Screen Shots..)

Post by Velko »

Screenshot of VelkOS (barely) running Python.
VelkOS-QEMU-Py.png
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Re: What does your OS look like? (Screen Shots..)

Post by c0x »

Python running on yaOSp (showing our own OS specific bindings):

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Compiling a simple hello world with GCC on yaOSp:

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Re: What does your OS look like? (Screen Shots..)

Post by Troy Martin »

You guys are making me feel bad, I don't even have support for directories.. :(
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Image
Solar wrote:It keeps stunning me how friendly we - as a community - are towards people who start programming "their first OS" who don't even have a solid understanding of pointers, their compiler, or how a OS is structured.
I wish I could add more tex
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Re: What does your OS look like? (Screen Shots..)

Post by jal »

Troy Martin wrote:You guys are making me feel bad, I don't even have support for directories.. :(
It's quite easy to create an OpenGL implementation without having directories. Well, quite easy in a possibility sense, not in the actual creating it sense, of course :).


JAL
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Re: What does your OS look like? (Screen Shots..)

Post by Love4Boobies »

rootnode wrote:Early screenshot of Mosa:
Maybe we should refrain from uploading screenshots unless they actually show something interesting.

EDIT: No offense.
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Re: What does your OS look like? (Screen Shots..)

Post by Tomaka17 »

My turn =)

I spent the last days on the windowing system and now it is almost fully implemented
Now I just have to design my shell's predefined windows
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This is the files viewer showing files at the root of the CD-ROM
Files size will be displayed as soon as swprintf is implemented :)

Next step: clicking on a element loads it
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Re: What does your OS look like? (Screen Shots..)

Post by Creature »

@Combuster: Nice work, I'm very fond of OpenGL and I wish I'd be at a point where I could implement something similar too ;).
@Tomaka17: Looks like a neat GUI, even though it looks simple, simple can be easy-to-use and nice too.
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