Hi all.
I just wanted to annouce that I wrote a PS2 Mouse Tutorial, inspired by SANiK's mouse code and some stuff I did myself. I wrote it because the information about ps/2 mouse in the wiki is a little confusing, so I hope I clarify the stuff with it. Anyone is welcome to use it, here it is :
http://houbysoft.xf.cz/download/ps2mouse.html.
I hope you like it, and if there is anyone who can modify the wiki here I would be really pleased if you would like to add it to the ps2 mouse wiki page.
Hope this will be useful and all have a nice day!
---
http://funghos.googlecode.com
[TUTORIAL] PS2 Mouse Tutorial
[TUTORIAL] PS2 Mouse Tutorial
Last edited by houbysoft on Sun Oct 26, 2008 7:22 am, edited 1 time in total.
Re: PS2 Mouse Tutorial
You should IMHO show the code with indentation and a fixed width font, not italic. It's just a suggestion. It would be much easier to read.
Re: PS2 Mouse Tutorial
OK, changed the italic to a different color, I will also put the indentation, but don't expect it today because I'm now under heavy rain an my internet connection is really not stable. Thanks for the suggestion.Walling wrote:You should IMHO show the code with indentation and a fixed width font, not italic. It's just a suggestion. It would be much easier to read.
EDIT: Removed the larger parts of code and posted a link to them on pastebin.
Re: [TUTORIAL] PS2 Mouse Tutorial
If it hasn't been done yet, I would be happy to add your tutorial to the mouse wiki article in a couple of days. (ATM, I am deep in a coding project, but will be at a stopping point in a few days.)
I always go back and rewrite my wiki articles after I have had extra time to think about them -- but I never got back around to rewriting my PS2 mouse wiki article. I wrote it pretty fast -- so it is choppy, and not worded as well as it could be. But please let me know which parts you found unclear. I have definitely been planning on rewriting it at some point, and this will give me an opportunity.
I always go back and rewrite my wiki articles after I have had extra time to think about them -- but I never got back around to rewriting my PS2 mouse wiki article. I wrote it pretty fast -- so it is choppy, and not worded as well as it could be. But please let me know which parts you found unclear. I have definitely been planning on rewriting it at some point, and this will give me an opportunity.
Re: [TUTORIAL] PS2 Mouse Tutorial
I added a link on the wiki.
Re: [TUTORIAL] PS2 Mouse Tutorial
well
to be sure,
i will try to write a ps2 mouse tutorial, and to that time we can see if it can be used ( it is ment for the wiki )
KMT dk
to be sure,
i will try to write a ps2 mouse tutorial, and to that time we can see if it can be used ( it is ment for the wiki )
KMT dk
Re: [TUTORIAL] PS2 Mouse Tutorial
Im not finish ( but i only need the part about the extended buttons ... and scroll whell)
here is the proto type ( any sugestions is welcome)
i will port it to PDF, in no time, but for now, it is only in doc format.
edit: the pdf is include in the "mouse tutorial2.zip" *
KMT dk
here is the proto type ( any sugestions is welcome)
i will port it to PDF, in no time, but for now, it is only in doc format.
edit: the pdf is include in the "mouse tutorial2.zip" *
KMT dk
- Attachments
-
- mouse tutorial2.rar
- The pdf
- (57.97 KiB) Downloaded 108 times
-
- mouse tutorial.rar
- The doc
- (13.15 KiB) Downloaded 86 times
well, what to say, to much to do in too little space.
when it goes up hill, increase work, when it goes straight, test yourself but when going down, slow down.
when it goes up hill, increase work, when it goes straight, test yourself but when going down, slow down.
Re: [TUTORIAL] PS2 Mouse Tutorial
i would be happpy if any would like to answer me .....
Kmt dk
Kmt dk
well, what to say, to much to do in too little space.
when it goes up hill, increase work, when it goes straight, test yourself but when going down, slow down.
when it goes up hill, increase work, when it goes straight, test yourself but when going down, slow down.
Re: [TUTORIAL] PS2 Mouse Tutorial
I'l look at it as soon as I've got the bochs gui frontend ported to linux.