Oldapac OS[Graphics Library]
Oldapac OS[Graphics Library]
I am working on a OS(course ) but I am now kinda looking to make it's own Graphics Library, so does anyone have any places they know where they give tips of guides to doing this it'd be very helpfull =)
- thepowersgang
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Try creating simple functions like put_pixel, fill_rect etc then work up from there.
What type of graphics interface are you using (Int 0x10, vga framebuffer, vbe,...).
What type of graphics interface are you using (Int 0x10, vga framebuffer, vbe,...).
Kernel Development, It's the brain surgery of programming.
Acess2 OS (c) | Tifflin OS (rust) | mrustc - Rust compiler
Currently Working on: mrustc
Acess2 OS (c) | Tifflin OS (rust) | mrustc - Rust compiler
Currently Working on: mrustc