Question about which tools to use, bugs, the best way to implement a function, etc should go here. Don't forget to see if your question is answered in the wiki first! When in doubt post here.
crazygray
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Posts: 73 Joined: Sat Nov 03, 2007 10:17 am
Location: Toky,Japan
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by crazygray » Wed Nov 21, 2007 2:01 pm
Does anybody know of a simple assembly example of seting up a GDT?
Last edited by
crazygray on Wed Nov 21, 2007 3:06 pm, edited 1 time in total.
Imagine if a creature came from a 4 dimensional world, would he think you to be flat?
panchex
Posts: 2 Joined: Fri Jun 01, 2007 9:36 am
Location: Buenos Aires - Argentina
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by panchex » Wed Nov 21, 2007 2:18 pm
Panchex
crazygray
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Posts: 73 Joined: Sat Nov 03, 2007 10:17 am
Location: Toky,Japan
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by crazygray » Wed Nov 21, 2007 2:37 pm
Specifically of building a GDT. I already found that.
Imagine if a creature came from a 4 dimensional world, would he think you to be flat?
crazygray
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Posts: 73 Joined: Sat Nov 03, 2007 10:17 am
Location: Toky,Japan
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by crazygray » Wed Nov 21, 2007 3:12 pm
More like how to create GDT entries.
Imagine if a creature came from a 4 dimensional world, would he think you to be flat?
crazygray
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Posts: 73 Joined: Sat Nov 03, 2007 10:17 am
Location: Toky,Japan
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by crazygray » Wed Nov 21, 2007 3:16 pm
Never mind AGAIN
Just needed to read the wiki GDT article over a couple times.(Not thinking straight today.)
Imagine if a creature came from a 4 dimensional world, would he think you to be flat?
neon
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by neon » Wed Nov 21, 2007 5:01 pm
I can also point you
here , which covers each part of the GDT in detail.
crazygray
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Posts: 73 Joined: Sat Nov 03, 2007 10:17 am
Location: Toky,Japan
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by crazygray » Wed Nov 21, 2007 5:24 pm
thanks
Imagine if a creature came from a 4 dimensional world, would he think you to be flat?