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For 32-bit code you'd do it the exact same way you'd store any other 64-bit integer. For example, EDX might hold the highest 32-bits of the address and EAX might hold the lowest 32-bits.
If you're wondering how to access a 64-bit address in 32-bit assembly, the simple answer is you don't. Without paging you can't access anything above 4 GB, and with paging (PAE or PSE36) you're still using 32-bit linear addresses. To access a 64-bit physical address you need to map the page containing the address into the 32-bit linear address space, then use a 32-bit linear address to access it.
Cheers,
Brendan
For all things; perfection is, and will always remain, impossible to achieve in practice. However; by striving for perfection we create things that are as perfect as practically possible. Let the pursuit of perfection be our guide.
have a look at how EMS memory works, how a C128 can have more than 64KiB of ram, how a C64 can have 64KiB ram + 32Kib ROM, how a NES can access 1MiiB ROM cartridges, etc.