plus one to combuster's ideas and bewing's insights.
I've just sat staring at Xcode 3.1 for the past 4 hours (now roughly 2am right now), and having never used it for anything but Mac OS X and iPhone development, a lot of the things i see have never been clicked. i had the idea a few months back to make an Xcode project for my OS but i could never get it to work, mainly because of the abundance of templates.
so far, I've just been playing with the 2 usable templates, and have managed to get a makefile based project off the ground. it was alot easier than it looked, but it is quite difficult if you just wanna get it setup without too much fiddling. If you want to add Xcode to the list (I know of a few devers around that may like to give it a look), i would be more than happy to write up a How-to for it.
I only have 1 lesson in college tomorrow(only 50 minutes of the day will disappear), so i will be researching(well... poking around) into a more reasonable build mechanism in Xcode (automatic build sequence, to get rid of having to update makefile all the time.)
cheers,
James.
P.S if anyone wants to know how i have set-up my Xcode project, just pm me and I'll be happy to divulge my... "expertise"...
P.P.S I'm planning on suggesting Xcode for addition to the IDE category, but only upon getting a more complete guide to setting up Xcode for OSdev. makefile based project is sufficient (is basicly just combining editor and command line, so makefile needs manual attention) but i think an automated system is more effective.