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 Post subject: Re:NASM vs. FASM
PostPosted: Sun Apr 17, 2005 3:49 am 
AR wrote:
Red Shaya wrote:
It seems that recent years had changed this way of thinking and one of the strongest evidence are the new flavors of assemblers and this "what's the best assembler" argument going in here.
Something to point out, here in the OS Dev world, it is impossible to work without an assembler so this isn't a reflection of the industry at large. Microsoft is pushing developers onto their .Net emulator which doesn't support assembly (unless you count IL).

To move on topic, I use NASM/YASM for external assembly files (ISR stubs and the entry point) but I am reasonably comfortable with GAS for inlining although I am reluctant to use it for everything (I don't feel like having to learn its directives for declaring sections and buffers and such when I already know how in NASM although I probably will eventually).


There isn't an NASM for other architechtures, that's the trouble, although there is an NASM style assembler for the m68k Amiga, I just can't remember the URL for it.

As I said I'm, making the transition right now and it's not that different.

BTW I'd rather program in asm than .net personally, IMHO moving away from native code programs for general use is a bad idea and will lead to slower computers guzzling more and more processing power and memory. Fine for prototyping and small programs, but not large applications.

srg


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 Post subject: Re:NASM vs. FASM
PostPosted: Sun Apr 17, 2005 4:00 am 
For the time being I only intend to support IA-32, I may add AMD64 support when I buy a 64bit CPU but I don't need GAS' cross platform ability at the moment (Although I will probably switch sooner or later for consistancy with inline assembly in GCC)

Quote:
BTW I'd rather program in asm than .net personally, IMHO moving away from native code programs for general use is a bad idea and will lead to slower computers guzzling more and more processing power and memory. Fine for prototyping and small programs, but not large applications.
I'm not particularly fond of it either, a "virtual machine" is just another term for an emulator (JIT=Fake CPU, ByteCode=Machine Code).


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